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How commands are understood
'Understanding' here means turning a typed command, like GET FISH, into one or more actions, like taking the red herring. This is all handled by a single large rule (the parse command rule), but that rule makes use of the following activities and rulebooks in its work.
taking something which is carried by the player very unlikely to mean taking what's already carried rule name unlist outcome it is very likely - a success outcome it is likely - a success outcome it is possible - a success outcome it is unlikely - a success outcome it is very unlikely - a success | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||
for while an actor smelling ambient odour rule name unlist for while an actor listening ambient sound rule name unlist for while an actor going block vaguely going rule name unlist default outcome is success | ||||
There are no rules before, for or after this activity. | ||||
There are no rules before, for or after this activity. | ||||